9s Was Never Heard From Again
Let'south exist frank, if you've played Nier: Automata (or any of the Nier games actually), you'll know it'due south non what you would call a "conventional game". From its story to its gameplay, there is a lot of craziness to adjust to in this activity role-playing championship. Then once more, if you're a fan of PlatinumGames' other titles, perhaps you'll adjust just fine. But whatever your thoughts on the game's outlandish themes and presentation, you certainly can't deny its appetite.
Non only does the game attempt to construct a circuitous, multi-layered story across multiple playthroughs with a gut-punch of a credit sequence, it also has a lot to say about the nature of humanity and what information technology means to live. Equally such, there'due south a lot of poignant Nier quotes scattered throughout the many chapters of the game that strike a sense of hope and melancholy in equal mensurate.
Updated September 14, 2021 past Stephen Morin: Nier has turned into an entire franchise at this point. 2021 saw the release of the Nier Replicant remake and Nier Reincarnation. Both new and old players are returning to the transcendental feel that is Nier Automata.
Fans are eager to see the connections between the games, though they might be more thematically linked than anything. Just reading Nier Automata quotes (from its many great characters) might desire to make yous replay and find more than and more of the nuances in the story.
15 "Exercise yous think games are silly little things?"
The Route E ending is often considered the true ending of Nier Automata. Players are required to see catastrophe C or D earlier they can fifty-fifty admission ending East. Instead of focusing on the game'south main characters, Nier Automata breaks the fourth wall and puts the morality of the player in the spotlight. After Dying to the shmup-esque terminal credits battle multiple times (which is almost inevitable), the game volition somewhen enquire the role player, "Do you retrieve games are silly fiddling things?"
Fifty-fifty Albert Camus would exist proud of the absurdist take this Nier Automata quote extracts from the player. By accepting defeat and saying Nier is just a game, the player is an accomplice to the belief that nil really matters and nothing is worth fighting for. By not giving up, despite the tragedy of life and its level of unfairness, the thespian acknowledges that fighting for something amend has meaning, personal significant, and that alone makes life worth living.
14 "I taught the children what fear is. I felt they had to know so they wouldn't heedlessly see danger. But... instead..."
The Nier games have always been very good at turning the player'due south perceptions of things around or presenting very poignant points of view that you would not expect. The above quote is from an optional scene during Route C where the automobile children have destroyed their own cores.
Pascal wishes to alive in harmony with others and teaches himself and other machines all virtually human philosophy, history, and feelings. To this extent, he taught the machine children nigh fear, not realizing the consequences of his actions. Despite Pascal's best intentions, this resulted in ane of the saddest moments in the game.
13 "I seek to larn and prefer all facets of humanity! Some want love! Others family! Just and so did I realize the truth...the core of humanity... is conflict. They fight. Steal. Impale. This is humanity in its purest grade!"
The in a higher place quote is spoken by Adam, one of the two twin machines that serve as antagonists on more than than one story route. His interest in humanity leads him to go obsessed with the thought of death, which he sees as 1 of the cores of what makes humans unlike from machines, who tin can reboot over and over.
This quote is pretty interesting every bit information technology makes us question what makes humanity, and Adam has a off-white point. We are always in conflict, we are ever killing ane some other.
12 "Nosotros've destroyed machines beyond counting. Perhaps someone sees that as a sin."
This quote comes at the conclusion of the "Machine Examination two" side quest, but to fully understand it, some context is required. After y'all complete the "Assault" quest, y'all tin can come across a large Engels machine that is repairable. Upon finding the necessary components to do so, it identifies itself as Engels 110B, who you can talk to whenever you choose. Engels will often ponder the state of the world with you lot earlier he begins to contemplate the nature of sin.
Sin is a concept brought on past 9S when Engels first comes dorsum online, which leads into "Auto Exam 2." During this side quest, Engels acknowledges the many androids he has killed. He says he must absolve for this sin and offers upwards his parts equally penance. Soon afterward doing so, he passes abroad due to his system shutting downwards. 2B is the i who says the same quote upon his passing, showing a surprising moment of reflection for the ordinarily stoic and pragmatic android.
eleven "There's an important lesson here: The more than of a fool people take you for, the more than you'll learn of their true nature."
During your second playthrough equally 9S, you can observe a character simply named the Weird Machine in Pascal's village. He's called the Weird Machine because older children proceed offering him a cheap coin or an expensive money, just he keeps selecting the cheap 1. This gives the other children the impression that he is faulty somehow. Nevertheless, upon hacking Weird Machine, you discover that he is really extremely complex and intelligent. When you face up him on this, Weird Machine reveals that he only acts the fool so they'll keep offering him cheap coins, knowing that they'll stop giving him piece of cake money the infinitesimal he picks the expensive one.
Information technology'southward at that point that he says the above quote, which, while cynical in nature, does offer a very revealing glimpse into the nature of humanity. Or, at the very least, the things some people will practice when they call up that they cannot exist seen or understood.
10 "What is information technology that separates machines from androids like us? The machines have grown emotions. ...Consciousness. The final screams they summoned on the edge of their death... They still echo within me."
This is a rather deep 2B quote toward the end of Road A when she contemplates what truly makes them dissimilar from the machines. It'south probably something that players had begun to question themselves while playing, as both androids and machines are manufactured, so if they both possess emotions, what is the difference?
Information technology becomes increasingly hard for players to go on slaughtering machines without a qualm while playing, as more and more often you are given examples of sentient machines who want peace.
ix "A futurity is not given to you. It is something you must take for yourself."
This quote from Pod 042 is really the final line in the game at the conclusion of Catastrophe E, or "the truthful ending." It comes before long afterward the final confrontation between A2 and 9S, in which both are killed. Their pods, however, make it out of the conflict and are seemingly attempting to repair the fallen androids. Pod 153 and 042 spend some fourth dimension debating whether or not they're just setting them upwardly to echo the same mistakes they made before their passing.
While 042 acknowledges that it is a possibility, he also doesn't encounter information technology every bit a certainty. With this quote, 042 offers up some hope for what'southward to come by proverb that the future is a choice, non preordained. So while they tin admittedly brand the same mistakes that led them down this path, they should exist allowed the option to practise and then.
8 "The fourth dimension I was able to spend with y'all. It was like memories of pure light. Thanks... Nine... s"
This is hidden dialogue you can discover upon finding 2B's crashed flight unit as 9S. Upon discovering the crashed automobile, you'll discover a recorded audio log with a final message for 9S. It offers one concluding expect into simply how much 2B had inverse before she succumbed to the Logic Virus. When they first met, 2B was very careful to remain businesslike and discrete from 9S, knowing she would have to kill him if he got too close to discovering the truth.
Despite this, 2B eventually came to care well-nigh him to the point where his influence permanently changed her perception of the globe. Thus, this last message reveals that while she lived her life resenting her given role and the world that forced information technology upon her, she died finally able to come across the lite once again. This effectively concludes her arc in the game and leaves a lasting impression not only on 9S but the actor as well.
7 "My brother was everything to me... My life was contained in our moments..."
On your playthrough equally 9S, yous get given some extra dialogue and scenes in many places. One example is during the boss fight with Eve, with 9S bearing witness to more of Eve's grief as he hacks into him.
The above quote comes from Eve, heard by 9S while inside his system, and it really makes you realize that at the end of everything, nosotros are defined by the memories of u.s. that live on in others and in all the moments that we shared.
half dozen "It always ends like this."
This quote holds more pregnant the more yous learn throughout the game. It comes at the determination of Route A (your first playthrough) shortly after 2B is forced to choke 9S to death after he becomes corrupted by a virus. As 2B is holding his trunk, she openly weeps as she says this line.
As has been previously mentioned, 2B has a undercover directive to kill any scanner android that starts to uncover classified data, which leaves 2B deliberately cold towards 9S in fear of getting too emotionally attached. This 2B quote reveals, however, that non only has she washed that exact thing multiple times, she has also had to kill her partner over and over over again.
5 "I'm not quite sure what it means to mourn, or even if we have a soul to concern ourselves with. But I hope you're at rest 2B. Sweetness dreams. I'll be with you before long."
Information technology'southward 9S's plough to mourn this fourth dimension around if you lot seek out the "Gathering Keepsake" side quest, which takes place after the expiry of 2B. After collecting the necessary components, y'all can return to Emil's dwelling where 9S will recite this monologue before planting a grave marker for 2B.
Of all of the 9S quotes, this one actually denotes 9S'due south ultimate fall into darkness. Unlike 2B, who started the game cold and detached, 9S started out every bit vivid and optimistic. Merely over the course of the game, 2B would larn to encompass her emotions and find light of her own, while 9S would slowly go more than hopeless and, as this quote conspicuously demonstrates, suicidal.
4 "I never quite realized ... how beautiful this world is."
This sad A2 quote is said during the ending of Route C just earlier she dies. It'south a very touching moment as A2 finally lets go of all of her revenge and hatred and can finally run across the earth for what it is, yet tragically it'south just earlier she dies.
This quote is perfect at reminding us that we should not take things for granted and that we should appreciate what is right in front of u.s., while not letting ourselves exist consumed past our past.
3 "Why do I long for humans similar this?! Why do I desire the bear on of something that no longer exists?"
During the game's final confrontation between 9S and A2, 9S has clearly lost his mind from pain and grief, leading him to spout out this item quote. And in that quote, y'all can see the culmination of 9S's unabridged character arc. His continued curiosity near humanity, the world, and everything both had to offer is a big part of what drives him throughout the story. However, what drives him the most is his connexion to 2B.
Once that connection is severed through tragedy, all that's left is an android who no longer finds joy in the world he once establish fascinating. He only finds a cold, savage world that infects and destroys everything it touches. Despite this, he tin't seem to stop longing for a connection with humanity, forever feeling similar he lost something he never had.
2 "Practise not feel bad about it. We are live, after all. And being live is pretty much a constant stream of embarrassment."
This 1 is certainly less serious than some of the other entries, but still poignant nonetheless. This quote comes from a conversation betwixt Pod 153 and Pod 042 during Ending E. Pod 042 admits to some embarrassment over what he labels a "suicide attempt" at the end of the game's climax, to which Pod 153 responds with the same quote. Pod 042 admits the concept is too "abstract" for him to understand at that moment, merely anyone live can sympathise this concept pretty easily.
It is interesting to consider what exactly they're defining as "embarrassing" in this case, considering there's a lot of different emotions that tin be tied into embarrassment. In many means, this line actually tries to pigment a majority of the game's events in a darkly humorous way, reflecting on the pointlessness of it all. And information technology does so right before painting the possibility for a brighter futurity.
1 "Everything that lives is designed to stop. They are perpetually trapped in a never-ending spiral of life and death. Withal, life is all most the struggle inside this bike. That is what 'we' believe."
It seems only advisable to end this list where it began. Once once again during Ending E, Pod 153 offers these words of insight as a callback and as a endmost argument to the game equally a whole. It's simple, and information technology doesn't say all that much on its own, but unlike the intro, which was dripping with resentment over life's constant give and takes, this quote tries to find hope and beauty in that same cycle.
And that seems like an appropriate sentiment to finish this journeying on. To stop with the expressed belief that a better future is possible. Even if everything that lives is designed to terminate, life is withal worth living and exploring despite its perceived cruelties.
Almost The Writer
Source: https://www.thegamer.com/nier-automata-best-memorable-quotes/
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